best mtg commander deck Magic: The Gathering Wizards of The Coast Magic:
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Youll lose your lands too, thats true, but if youre already winning, you dont need your lands anymore

My general rule of thumb is to shoot for roughly 6-10 in most cases, focusing primarily on tutors that cost 3 mana or less, have access to a fairly wide selection of targets, and actively work toward my decks game plan for winning

Should it be four cards

However, since all of their cards are cheap, aggro decks can hit the ground running and win the game before their opponent can even get started
