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mtg custom class card cards for my roleplaying game, inspired by and D&D : r/custommagic draw two cards Paladin Class · Adventures in

$21.99

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Description

The deck has a fantastic early ramp package, mixing a blend of the usual suspects with unique picks that help this deck feel different: Inspiring StatuaryInspiring Statuary Nature's LoreNature's Lore Sword of the AnimistSword of the Animist From there, the deck curves out well with high-value Equipment that even decks not focused on the archetype could make great use of: Trailblazer's BootsTrailblazer's Boots Champion's HelmChampion's Helm Darksteel PlateDarksteel Plate It doesnt rely on high value spells it only has 10 cards mana value five or more, partially because itll sink a decent amount of mana into equip costs

mtg custom class card cards for my roleplaying game, inspired by and D&D : r/custommagic draw two cards Paladin Class  Adventures in

Later, it can hand off its abilities to another creature and keep the pressure alive

mtg custom class card cards for my roleplaying game, inspired by and D&D : r/custommagic draw two cards Paladin Class  Adventures in

One of the most powerful commons coming out of Modern Horizons 3 it allows you to cast spells from exile, as well as make Spawns, which is a form of ramp

mtg custom class card cards for my roleplaying game, inspired by and D&D : r/custommagic draw two cards Paladin Class  Adventures in

or black, featuring more removals and discard spells

mtg custom class card cards for my roleplaying game, inspired by and D&D : r/custommagic draw two cards Paladin Class  Adventures in

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